Projectile Combat Mods

Controlled with these tags:      Mod type; Duration in seconds; Strength of effect (where -0.25 = 25% lower, 0.25 = 25% higher); Particle effect; Applicable categories.

Mod types: COMBAT_MOD_DEFENSE COMBAT_MOD_DAMAGE COMBAT_MOD_HEALTH COMBAT_MOD_SHIELD COMBAT_MOD_ENERGY COMBAT_MOD_SPEED COMBAT_MOD_FIRE_RATE COMBAT_MOD_FOW_REVEAL_RANGE COMBAT_MOD_FIRE_RANGE COMBAT_MOD_ABILITY_RECHARGE_TIME COMBAT_MOD_TACTICAL_BUILD_TIME